using UnityEngine;
using System.Collections;

public class MidScore : MonoBehaviour {
	
	public GUISkin skin;
	public int score;
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	score = Bullet.score;
		
	}
	
	void OnGUI()
    {
		GUI.skin = skin;
		GUI.Label(new Rect(10, 10, 50, 50), "Score:");
		GUI.Label(new Rect(100, 10, 400, 50), score.ToString());
	}

}
